基于自定义Unity生存期模型PerCallContextLifeTimeManager的问题 PerThreadLifetimeManager的问题使用Unity内置的PerThreadLifetimeManager生存期模型时,其基于ThreadStatic的TLS(Thread Local Storage)设计,也就是说对于每个托管的ManagedThreadId,其会缓存已生成的对象实例。 由于CLR维护了托管线程池,使用过的线程并不会立即销毁,在需要的时候会继续复用。在类似ASP.NET PerCall或WCF PerCall条件下,当Call1在线程ManagedThreadId1中处理完毕后,Call2发生,而Call2很有可能也在线程ManagedThreadId1中处理。这种条件下Call2会自动复用处理Call1时生成并缓存的对象实例。 如果我们希望每次调用(PerCall)都生成专用的对象实例,则PerThreadLifetimeManager在此种场景下不适合。 解决办法有两种: 1.继续使用PerThreadLifetimeManager模型,不适用ThreadPool,而手动创建和销毁线程。2.自定义对象生存期模型PerCallContextLifeTimeManager复制代码 代码如下:public class PerCallContextLifeTimeManager : LifetimeManager { private string _key = string.Format(CultureInfo.InvariantCulture, "PerCallContextLifeTimeManager_{0}", Guid.NewGuid()); public override object GetValue() { return CallContext.GetData(_key); } public override void SetValue(object newValue) { CallContext.SetData(_key, newValue); } public override void RemoveValue() { CallContext.FreeNamedDataSlot(_key); } }使用举例复制代码 代码如下:private static void TestPerCallContextLifeTimeManager() { IExample example; using (IUnityContainer container = new UnityContainer()) { container.RegisterType(typeof(IExample), typeof(Example), new PerCallContextLifeTimeManager()); container.Resolve().SayHello(); container.Resolve().SayHello(); Action action = delegate(int sleep) { container.Resolve().SayHello(); Thread.Sleep(sleep); container.Resolve().SayHello(); }; Thread thread1 = new Thread((a) => action.Invoke((int)a)); Thread thread2 = new Thread((a) => action.Invoke((int)a)); thread1.Start(50); thread2.Start(55); thread1.Join(); thread2.Join(); ThreadPool.QueueUserWorkItem((a) => action.Invoke((int)a), 50); ThreadPool.QueueUserWorkItem((a) => action.Invoke((int)a), 55); Thread.Sleep(100); ThreadPool.QueueUserWorkItem((a) => action.Invoke((int)a), 50); ThreadPool.QueueUserWorkItem((a) => action.Invoke((int)a), 55); Thread.Sleep(100); ThreadPool.QueueUserWorkItem((a) => action.Invoke((int)a), 50); ThreadPool.QueueUserWorkItem((a) => action.Invoke((int)a), 55); Thread.Sleep(100); example = container.Resolve(); } example.SayHello(); Console.ReadKey(); }